This reference explains the C++ programming language as implemented in the Microsoft C++ compiler. The organization is based on The Annotated C++ Reference Manual by Margaret Ellis and Bjarne Stroustrup and on the ANSI/ISO C++ International Standard (ISO/IEC FDIS 14882). Microsoft-specific implementations of C++ language features are included.
For an overview of Modern C++ programming practices, see Welcome Back to C++.
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See the following tables to quickly find a keyword or operator:
Lexical Conventions
Fundamental lexical elements of a C++ program: tokens, comments, operators, keywords, punctuators, literals. Also, file translation, operator precedence/associativity.
Basic Concepts
Scope, linkage, program startup and termination, storage classes, and types.
Built-in typesThe fundamental types that are built into the C++ compiler and their value ranges.
Standard Conversions
Type conversions between built-in types. Also, arithmetic conversions and conversions among pointer, reference, and pointer-to-member types.
Declarations and definitionsDeclaring and defining variables, types and functions.
Operators, Precedence and Associativity
The operators in C++.
Expressions
Types of expressions, semantics of expressions, reference topics on operators, casting and casting operators, run-time type information.
Lambda Expressions
A programming technique that implicitly defines a function object class and constructs a function object of that class type.
Statements
Expression, null, compound, selection, iteration, jump, and declaration statements.
Classes and structs
Introduction to classes, structures, and unions. Also, member functions, special member functions, data members, bit fields, this pointer, nested classes.
Unions
User-defined types in which all members share the same memory location.
Derived Classes
Single and multiple inheritance, virtual functions, multiple base classes, abstract classes, scope rules. Also, the __super and __interface keywords.
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Member-Access Control
Controlling access to class members: public, private, and protected keywords. Friend functions and classes.
Overloading
Overloaded operators, rules for operator overloading.
Exception Handling
C++ exception handling, structured exception handling (SEH), keywords used in writing exception handling statements.
Assertion and User-Supplied Messages#error
directive, the static_assert keyword, the assert
macro.
Templates
Template specifications, function templates, class templates, typename keyword, templates vs. macros, templates and smart pointers.
Event Handling
Declaring events and event handlers.
Microsoft-Specific Modifiers
Modifiers specific to Microsoft C++. Memory addressing, calling conventions, naked functions, extended storage-class attributes (__declspec), __w64.
Inline Assembler
Using assembly language and C++ in __asm blocks.
Compiler COM Support
A reference to Microsoft-specific classes and global functions used to support COM types.
Microsoft Extensions
Microsoft extensions to C++.
Nonstandard Behavior
Information about nonstandard behavior of the Microsoft C++ compiler.
Welcome Back to C++
An overview of modern C++ programming practices for writing safe, correct and efficient programs.
Component Extensions for Runtime Platforms
Reference material on using the Microsoft C++ compiler to target .NET.
C/C++ Building Reference
Compiler options, linker options, and other build tools.
C/C++ Preprocessor Reference
Reference material on pragmas, preprocessor directives, predefined macros, and the preprocessor.
Visual C++ Libraries
A list of links to the reference start pages for the various Microsoft C++ libraries.
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Tools -> Compiler Options
F11
.File -> New -> Source File
(or Ctrl+N
)File -> Save As..
(or Ctrl+Alt+S
).cpp
extension, such as example.cpp
.F11
should compile and run the program.x
, the compiler does not understand the new meaning given to auto
since C++11. Please, make sure you downloaded the latest version as linked above, and that you enabled the compiler options to compile C++11 as described above.