|Standard Library Headers|
|Freestanding and hosted implementations|
|Language support library|
|Regular expressions library(C++11)|
|Atomic operations library(C++11)|
|Thread support library(C++11)|
I noticed that isalnum did take care of some non alpha-numerics, but not all the time. Since the code above is part of a function, I called it multiple times with refined results given each time. I then came up with a do while loop that stores the string's size, calls the function, stores the.Strings library
|Conversions to numeric formats|
Defined in header
Checks if the given wide character is an alphanumeric character, i.e. either a number (
0123456789), an uppercase letter (
ABCDEFGHIJKLMNOPQRSTUVWXYZ), a lowercase letter (
abcdefghijklmnopqrstuvwxyz) or any alphanumeric character specific to the current locale.
If the value of
ch is neither representable as a wchar_t nor equal to the value of the macro WEOF, the behavior is undefined.
Non-zero value if the wide character is a alphanumeric character, zero otherwise.
ISO 30112 specifies which Unicode characters are include in POSIX alnum category.
| checks if a character is classified as alphanumeric by a locale |
| checks if a character is alphanumeric |
C documentation for iswalnum
|0–8|| control codes (|
|9|| tab (|
|10–13|| whitespaces (|
|127|| backspace character (|
Published on Nov 14, 2019
Script Hook RDR2 with the Native Trainer are finally released ! Have fun !
Published on Nov 21, 2015
How to cook everything game download. Users have noticed that in some locations of Fallout 4 fps gets low even with a good hardware, mostly it happens in the areas with lots of objects, Shadow Booost plugin is aimed to change that. This plugin adds an ability to dynamically control shadow draw distance depending on desired user defined fps. Make sure to test it out!
Published on May 23, 2015
GTA V features almost arcade car controls and physics, Classic Handling makes it the way it was in IV. Based on original IV handling, applies only to cars, including dlc ones. Enjoy!
Published on Apr 23, 2015
Script Hook V is released among with the Native Trainer ! Have fun with GTA V guys !
Published on Mar 5, 2015
NATIVE DB is launched! This project is aimed to gather every piece of information about script native functions that we have, think of it as of native wiki where anyone who wants to contribute can do so and everyone who needs the latest script documentation or the header with natives for ScriptHook can get it right there!
Published on Dec 5, 2014
Update for CLEO is here! Latest version of GTA San Andreas is fully supported now, library compatibility is improved! Also GTA San Andreas cheats script supports 3gb RAM devices now.
Published on Jun 22, 2014
Today our research on GTA V scripts and natives goes public, it includes decompiled scripts, natives and every other thing you need to know in order to start making script mods when PC version arrives. Research is available in this gtaforums topic.
Published on Apr 18, 2014
openFormats I/O finally got the support of GTA IV fragments (*.oft), new version also comes with fixed tangents support.